Special Charges |
Recipe |
Skill |
Cost |
Sell back |
Ingredients |
Level |
Item Notes |
Duration |
Charges |
Value |
Range |
Damage |
Recast |
stable shard fine alloy tincture |
685 |
2g 90s 40c |
1g 45s 20c |
1 cobalt/fine alloy metal bars
2 stable catalyst
2 dusty distill
1 icy distill
1 boiled St John's Wort
1 shard of a mirror |
25 |
Damage Shield. Alchemists can recharge this tincture. (Instant cast) |
1:00 min |
Amount of Charges depends upon Armor Quality. |
- |
- |
2.1
|
1:00 min |
stable hardening fine alloy tincture |
701 |
3g 20s 40c |
1g 60s 20c |
1 cobalt/fine alloy metal bars
2 stable catalyst
2 heated distill
1 dusty distill
1 vapor distill
1 ancient treant wood |
25 |
Shield. Adds to the recipient's Armor Factor (AF) resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. Alchemists can recharge this tincture. (Instant cast) |
10:00 min |
Amount of Charges depends upon Armor Quality. |
37 |
- |
- |
1:00 min |
stable enlightening fine alloy tincture |
717 |
2g 60s 40c |
1g 30s 20c |
1 cobalt/fine alloy metal bars
2 stable catalyst
1 dusty distill
1 watery distill
1 wizened wood |
25 |
Acuity Stat Enhancement (Buff). Alchemists can recharge this tincture. (2.0 sec cast) |
10:00 min |
Amount of Charges depends upon Armor Quality. |
37 |
- |
- |
1:00 min |
stable shard adamantium tincture |
795 |
8g 41s 20c |
4g 20s 60c |
1 sapphire/adamantium metal bars
8 stable catalyst
2 dusty distill
1 icy distill
1 boiled St John's Wort
1 shard of a mirror |
35 |
Damage Shield Alchemists can recharge this tincture. (Instant cast) |
10:00 min |
Amount of Charges depends upon Armor Quality. |
- |
- |
2.9
|
1:00 min |
stable hardening adamantium tincture |
801 |
8g 71s 20c |
4g 35s 60c |
1 sapphire/adamantium metal bars
8 stable catalyst
2 heated distill
1 dusty distill
1 vapor distill
1 ancient treant wood |
35 |
Shield. Adds to the recipient's Armor Factor (AF) resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. Alchemists can recharge this tincture. (Instant cast) |
10:00 min |
Amount of Charges depends upon Armor Quality. |
56 |
- |
- |
1:00 min |
stable enlightening adamantium tincture |
807 |
8g 11s 20c |
4g 5s 60c |
1 sapphire/adamantium metal bars
8 stable catalyst
1 dusty distill
1 watery distill
1 wizened wood |
35 |
Acuity Stat Enhancement (Buff). Alchemists can recharge this tincture. (2.0 sec cast) |
10:00 min |
Amount of Charges depends upon Armor Quality. |
56 |
- |
- |
1:00 min |
stable greater celeric netherium tincture |
880 |
30g 35s 20c |
15g 17s 60c |
1 netherite/netherium metal bars
2 stable spirit catalyst
2 earthen distill
1 airy distill
1 fermented ginger root
1 vial of mercury |
45 |
Increases the target's melee attack. Alchemists can recharge this tincture. (Instant cast) |
5:00 min |
Amount of Charges depends upon Armor Quality. |
10% |
- |
- |
7:00 min |
stable transference netherium tincture |
886 |
28g 50s 20c |
14g 25s 10c |
1 netherite/netherium metal bars
2 stable electrical catalyst
2 dusty distill
2 vapor distill
1 wizened wood |
45 |
Transfers power from the caster to the target. Alchemists can recharge this tincture. (Instant cast) |
- |
Amount of Charges depends upon Armor Quality. |
60% |
1500 |
- |
1:00 min |
stable shifting netherium tincture |
892 |
28g 50s 20c |
14g 25s 10c |
1 netherite/netherium metal bars
2 stable electrical catalyst
2 earthen distill
2 watery distill
1 boiled blood root |
45 |
Transfers health from the caster to the target. Alchemists can recharge this tincture. (Instant cast) |
- |
Amount of Charges depends upon Armor Quality. |
70% |
1500 |
- |
1:00 min |
stable greater celeric arcanium tincture |
1035 |
65g 10s 30c |
33g 55s 15c |
1 arcanite/arcanium metal bars
1 stable celeric catalyst
2 earthen distill
2 airy distill
2 fermented ginger root
1 Ancient Pure Mercury |
49 |
Increases the target's melee attack. Alchemists can recharge this tincture. (Instant cast) |
5:00 min |
Amount of Charges depends upon Armor Quality. |
17% |
- |
- |
7:00 min |
stable neutralizing arcanium tincture |
1041 |
67g 10s 30c |
33g 55s 15c |
1 arcanite/arcanium metal bars
5 stable firebrand catalyst
1 fermented blood root
1 Ancient Lich Tooth |
49 |
Cure Poison. All damage over time effects (such as poison) are removed from the target. Alchemists can recharge this tincture. (Instant cast) |
- |
Amount of Charges depends upon Armor Quality. |
- |
- |
- |
30 sec |
stable revivifying arcanium tincture |
1047 |
67g 10s 30c |
33g 55s 15c |
1 arcanite/arcanium metal bars
5 stable spirit catalyst
1 fermented St John's Wort
1 Ancient Lich Tooth |
49 |
Cure Disease. All disease effects are removed from the target. Alchemists can recharge this tincture. (Instant cast) |
- |
Amount of Charges depends upon Armor Quality. |
- |
- |
- |
30 sec |