The Olde Apothecary

News

Guides

Merchants

Recipes

Drops

F.A.Q.

Site Info

Site Map

Special Charges
Recipe Skill Cost Sell back Ingredients Level Item Notes Duration Charges Value Range Damage Recast
stable shard fine alloy tincture 685 2g 90s 40c 1g 45s 20c 1 cobalt/fine alloy metal bars
2 stable catalyst
2 dusty distill
1 icy distill
1 boiled St John's Wort
1 shard of a mirror
25 Damage Shield.
Alchemists can recharge this tincture.
(Instant cast)
1:00 min Amount of Charges depends upon Armor Quality. - - 2.1
1:00 min
stable hardening fine alloy tincture 701 3g 20s 40c 1g 60s 20c 1 cobalt/fine alloy metal bars
2 stable catalyst
2 heated distill
1 dusty distill
1 vapor distill
1 ancient treant wood
25 Shield. Adds to the recipient's Armor Factor (AF) resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Alchemists can recharge this tincture.
(Instant cast)
10:00 min Amount of Charges depends upon Armor Quality. 37 - - 1:00 min
stable enlightening fine alloy tincture 717 2g 60s 40c 1g 30s 20c 1 cobalt/fine alloy metal bars
2 stable catalyst
1 dusty distill
1 watery distill
1 wizened wood
25 Acuity Stat Enhancement (Buff).
Alchemists can recharge this tincture.
(2.0 sec cast)
10:00 min Amount of Charges depends upon Armor Quality. 37 - - 1:00 min
stable shard adamantium tincture 795 8g 41s 20c 4g 20s 60c 1 sapphire/adamantium metal bars
8 stable catalyst
2 dusty distill
1 icy distill
1 boiled St John's Wort
1 shard of a mirror
35 Damage Shield
Alchemists can recharge this tincture.
(Instant cast)
10:00 min Amount of Charges depends upon Armor Quality. - - 2.9
1:00 min
stable hardening adamantium tincture 801 8g 71s 20c 4g 35s 60c 1 sapphire/adamantium metal bars
8 stable catalyst
2 heated distill
1 dusty distill
1 vapor distill
1 ancient treant wood
35 Shield. Adds to the recipient's Armor Factor (AF) resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Alchemists can recharge this tincture.
(Instant cast)
10:00 min Amount of Charges depends upon Armor Quality. 56 - - 1:00 min
stable enlightening adamantium tincture 807 8g 11s 20c 4g 5s 60c 1 sapphire/adamantium metal bars
8 stable catalyst
1 dusty distill
1 watery distill
1 wizened wood
35 Acuity Stat Enhancement (Buff).
Alchemists can recharge this tincture.
(2.0 sec cast)
10:00 min Amount of Charges depends upon Armor Quality. 56 - - 1:00 min
stable greater celeric netherium tincture 880 30g 35s 20c 15g 17s 60c 1 netherite/netherium metal bars
2 stable spirit catalyst
2 earthen distill
1 airy distill
1 fermented ginger root
1 vial of mercury
45 Increases the target's melee attack.
Alchemists can recharge this tincture.
(Instant cast)
5:00 min Amount of Charges depends upon Armor Quality. 10% - - 7:00 min
stable transference netherium tincture 886 28g 50s 20c 14g 25s 10c 1 netherite/netherium metal bars
2 stable electrical catalyst
2 dusty distill
2 vapor distill
1 wizened wood
45 Transfers power from the caster to the target.
Alchemists can recharge this tincture.
(Instant cast)
- Amount of Charges depends upon Armor Quality. 60% 1500 - 1:00 min
stable shifting netherium tincture 892 28g 50s 20c 14g 25s 10c 1 netherite/netherium metal bars
2 stable electrical catalyst
2 earthen distill
2 watery distill
1 boiled blood root
45 Transfers health from the caster to the target.
Alchemists can recharge this tincture.
(Instant cast)
- Amount of Charges depends upon Armor Quality. 70% 1500 - 1:00 min
stable greater celeric arcanium tincture 1035 65g 10s 30c 33g 55s 15c 1 arcanite/arcanium metal bars
1 stable celeric catalyst
2 earthen distill
2 airy distill
2 fermented ginger root
1 Ancient Pure Mercury
49 Increases the target's melee attack.
Alchemists can recharge this tincture.
(Instant cast)
5:00 min Amount of Charges depends upon Armor Quality. 17% - - 7:00 min
stable neutralizing arcanium tincture 1041 67g 10s 30c 33g 55s 15c 1 arcanite/arcanium metal bars
5 stable firebrand catalyst
1 fermented blood root
1 Ancient Lich Tooth
49 Cure Poison. All damage over time effects (such as poison) are removed from the target.
Alchemists can recharge this tincture.
(Instant cast)
- Amount of Charges depends upon Armor Quality. - - - 30 sec
stable revivifying arcanium tincture 1047 67g 10s 30c 33g 55s 15c 1 arcanite/arcanium metal bars
5 stable spirit catalyst
1 fermented St John's Wort
1 Ancient Lich Tooth
49 Cure Disease. All disease effects are removed from the target.
Alchemists can recharge this tincture.
(Instant cast)
- Amount of Charges depends upon Armor Quality. - - - 30 sec